Real Traffic Density ETS2 V1.46.e 1.46
Real Traffic Density and Ratio - An excellent modification of "Real Traffic Density and Ratio" modifies most traffic settings to make it more "correct". Traffic on the roads will become more adequate and will look more organic. This mod has been and will always by compatible with all traffic packs, it is even recommended to use packs for increased density for the sake of diversity.
Real Traffic Density ETS2 v1.46.e 1.46
Download File: https://www.google.com/url?q=https%3A%2F%2Furlcod.com%2F2ug3Um&sa=D&sntz=1&usg=AOvVaw3Ga2cRD1ay3QHWKbA7UcI6
- with this mod, ETS2 receives a personalized density and ratio set at default g_traffic 1. it takes into account all game features from 1.30: spawn and ratio by daytime, type of roads, city size, density and ratio being set according to the game time scale- thanks to SCS I was now able to set for example more cars and buses in cities and more trucks on freeways, or more cars at rush hours- the semaphore profile includes increased green duration at large city roads, also more green time at road works semaphores and globally 3 seconds on yellow instead of 2 (from green to red)
SCS gave to us a great traffic system, however the default spawn values are very basic with very low density and minor differences day/night or type of roads. You can see in the chart below a comparison between SCS traffic and my traffic. if you are a real fan of Ai traffic, you may have heard about g_traffic, well this very basic parameter is only for fun, increasing this will multiply all numbers and mostly where is not necessary (at night time, local roads, crossroads). with g_traffic the ratio cars vs trucks vs other types is drastically affected, with g_traffic 10 for example you can see 10 police cars in the same time.
- with this mod, ETS2 receives a personalized density and ratio set at default g_traffic 1. it takes into account all game features from 1.30: spawn and ratio by daytime, type of roads, city size, density and ratio being set according to the game time scale
- since traffic is much more dense, more car colors were needed to avoid having the same few SCS colors. to modify the existent colors check this topic viewtopic.php?f=177&t=246123 (if you use my sounds packs all Ai cars have own real colors)
1. Game can crash if a lot or traffic packs are used in combination with traffic density mods in general. as soon as you add more packs, you will notices a quick increase of RAM usage until game reach a certain limit and will inevitably crash with the following error
It is so wonderful!For some reason it always crashes when I add mod that changes traffic density. (I think my laptop is not good enough for heavy traffic haha)How can I remove the traffic density feature? 041b061a72